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UPDATE 8/18/13: Beta 3 of my teleport script is out! Now has fixed time circuits (almost). Now you can drive the spawned delorean without having to refuel Mr. For some reason, the BTTF 1, 2, 3, and 3 RR deloreans stayed at 88 mph for a while (I was like, "Time Travel Already!) Also, time_help.cs bug fixed. Now all deloreans time travel at the instant they reach 88 mph. Edited time_help.cs now spawns a BTTF2 delorean from a distance, but no one is in it. Uokka's hover script replaces hover mode for all deloreans now. Also, BTTF2 time travel script no longer has hover mode. All time travel scripts now use the cold delorean effect (not uokka's). I re-colored the wormhole to make an orange-ish BTTF3 version along with the blue. Now all time travel scripts use uokka's animated wormhole.
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UPDATE 8/8/13: Added uokka's telltale wormhole to the mod. UPDATE 8/7/13: Beta 2 of my teleport script is out! Here is the link, and make sure to read the readme: Link at Bottom. Also included updated BTTF3, BTTF3 RR and bananas time travel scripts with new effects. Now has uokka's wheelglow and wheelboost mods as well as BTTF3 wormhole and sparks. If someone could test it for me, that would be great! The rest of the 1955 era, you spawn on a road. November 5th 1955, spawn in Peabody Barn. You have to install the Peabody Ranch map mod by LoadGamePL to spawn in the barn. Time travel above the year 3000, and you won't teleport at all! Teleports to different locations from the year 0 to the year 3000. Update 7/24/13: The first beta release of my teleport script is out! See download section at the bottom. More mods coming, including crysis-like KITT (Delorean Edition) with delorean engine sounds, and more years for the teleport mod. These mods were made on top of the All Deloreans BTTFSA Mod by Delorean88MP:
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